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0006: #ifndef D3DAPP_H
0007: #define D3DAPP_H
0008: 
0009: 
0010: 
0011: 
0012: enum APPMSGTYPE { MSG_NONE, MSGERR_APPMUSTEXIT, MSGWARN_SWITCHEDTOREF };
0013: 
0014: #define D3DAPPERR_NODIRECT3D          0x82000001
0015: #define D3DAPPERR_NOWINDOW            0x82000002
0016: #define D3DAPPERR_NOCOMPATIBLEDEVICES 0x82000003
0017: #define D3DAPPERR_NOWINDOWABLEDEVICES 0x82000004
0018: #define D3DAPPERR_NOHARDWAREDEVICE    0x82000005
0019: #define D3DAPPERR_HALNOTCOMPATIBLE    0x82000006
0020: #define D3DAPPERR_NOWINDOWEDHAL       0x82000007
0021: #define D3DAPPERR_NODESKTOPHAL        0x82000008
0022: #define D3DAPPERR_NOHALTHISMODE       0x82000009
0023: #define D3DAPPERR_NONZEROREFCOUNT     0x8200000a
0024: #define D3DAPPERR_MEDIANOTFOUND       0x8200000b
0025: #define D3DAPPERR_RESETFAILED         0x8200000c
0026: #define D3DAPPERR_NULLREFDEVICE       0x8200000d
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0039: 
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0042: 
0043: 
0044: 
0045: class CD3DApplication
0046: {
0047: protected:
0048:     CD3DEnumeration   m_d3dEnumeration;
0049:     CD3DSettings      m_d3dSettings;
0050: 
0051:     
0052:     bool              m_bWindowed;
0053:     bool              m_bActive;
0054:     bool              m_bDeviceLost;
0055:     bool              m_bMinimized;
0056:     bool              m_bMaximized;
0057:     bool              m_bIgnoreSizeChange;
0058:     bool              m_bDeviceObjectsInited;
0059:     bool              m_bDeviceObjectsRestored;
0060: 
0061:     
0062:     bool              m_bFrameMoving;
0063:     bool              m_bSingleStep;
0064: 
0065:     
0066:     HRESULT DisplayErrorMsg( HRESULT hr, DWORD dwType );
0067: 
0068:     
0069:     static bool ConfirmDeviceHelper( D3DCAPS9* pCaps, 
0070:         VertexProcessingType vertexProcessingType, D3DFORMAT backBufferFormat );
0071:     void    BuildPresentParamsFromSettings();
0072:     bool    FindBestWindowedMode( bool bRequireHAL, bool bRequireREF );
0073:     bool    FindBestFullscreenMode( bool bRequireHAL, bool bRequireREF );
0074:     HRESULT ChooseInitialD3DSettings();
0075:     HRESULT Initialize3DEnvironment();
0076:     HRESULT HandlePossibleSizeChange();
0077:     HRESULT Reset3DEnvironment();
0078:     HRESULT ToggleFullscreen();
0079:     HRESULT ForceWindowed();
0080:     HRESULT UserSelectNewDevice();
0081:     void    Cleanup3DEnvironment();
0082:     HRESULT Render3DEnvironment();
0083:     virtual HRESULT AdjustWindowForChange();
0084:     virtual void UpdateStats();
0085: 
0086: protected:
0087:     
0088:     D3DPRESENT_PARAMETERS m_d3dpp;         
0089:     HWND              m_hWnd;              
0090:     HWND              m_hWndFocus;         
0091:     HMENU             m_hMenu;             
0092:     LPDIRECT3D9       m_pD3D;              
0093:     LPDIRECT3DDEVICE9 m_pd3dDevice;        
0094:     D3DCAPS9          m_d3dCaps;           
0095:     D3DSURFACE_DESC   m_d3dsdBackBuffer;   
0096:     DWORD             m_dwCreateFlags;     
0097:     DWORD             m_dwWindowStyle;     
0098:     RECT              m_rcWindowBounds;    
0099:     RECT              m_rcWindowClient;    
0100: 
0101:     
0102:     FLOAT             m_fTime;             
0103:     FLOAT             m_fElapsedTime;      
0104:     FLOAT             m_fFPS;              
0105:     TCHAR             m_strDeviceStats[90];
0106:     TCHAR             m_strFrameStats[90]; 
0107: 
0108:     
0109:     TCHAR*            m_strWindowTitle;    
0110:     DWORD             m_dwCreationWidth;   
0111:     DWORD             m_dwCreationHeight;  
0112:     bool              m_bShowCursorWhenFullscreen; 
0113:     bool              m_bClipCursorWhenFullscreen; 
0114:     bool              m_bStartFullscreen;  
0115: 
0116:     
0117:     virtual HRESULT ConfirmDevice(D3DCAPS9*,DWORD,D3DFORMAT)   { return S_OK; }
0118:     virtual HRESULT OneTimeSceneInit()                         { return S_OK; }
0119:     virtual HRESULT InitDeviceObjects()                        { return S_OK; }
0120:     virtual HRESULT RestoreDeviceObjects()                     { return S_OK; }
0121:     virtual HRESULT FrameMove()                                { return S_OK; }
0122:     virtual HRESULT Render()                                   { return S_OK; }
0123:     virtual HRESULT InvalidateDeviceObjects()                  { return S_OK; }
0124:     virtual HRESULT DeleteDeviceObjects()                      { return S_OK; }
0125:     virtual HRESULT FinalCleanup()                             { return S_OK; }
0126: 
0127: public:
0128:     
0129:     virtual HRESULT Create( HINSTANCE hInstance );
0130:     virtual INT     Run();
0131:     virtual LRESULT MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
0132:     virtual void    Pause( bool bPause );
0133:     virtual         ~CD3DApplication()                         { }
0134: 
0135:     
0136:     CD3DApplication();
0137: };
0138: 
0139: 
0140: 
0141: 
0142: #endif
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0145: 
0146: