0001: // 0002: // This program creates the fire effect. 0003: // 0004: 0005: fragout main(vf20 I 0006: , uniform sampler2D tex0 0007: , uniform sampler2D tex1 0008: , uniform sampler2D tex2 0009: ) { 0010: fragout O; 0011: 0012: float4 LastResult = uclamp(tex2D(tex0) 0013: - float4(0.15, 0.15, 0.15, 0.0f)); 0014: float4 NewPoint = tex2D(tex1); 0015: float4 Fire = tex2D(tex2); 0016: 0017: O.col = Fire * NewPoint + LastResult; 0018: 0019: return O; 0020: } 0021: